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G2Art  
#1 Posted : Monday, April 11, 2016 11:46:13 AM(UTC)
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Hi,

I'd like to model a dome shape formed (stamped) from a wire mesh.

And I'd like to make a convincing hi-res rendering of it.

What is the best way to do it?

The mesh in its flat form is shown in the attached photo.

Thanks.

Mark
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wire-mesh fro F161 Baby Gyro rear vent hole.jpg (18kb) downloaded 16 time(s).

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Tim Olson  
#2 Posted : Monday, April 11, 2016 12:13:23 PM(UTC)
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Hi Mark

Do you need the actual 3D geometry or just a final rendering? You might be able to make a texture or decal.

Tim
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G2Art  
#3 Posted : Monday, April 11, 2016 12:25:38 PM(UTC)
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Hi Tim,

I need a rendering - but a really good one.

I use KeyShot.

Also - my image is low res but I could search for a better one.

Mark
jlm  
#4 Posted : Tuesday, April 12, 2016 8:22:03 AM(UTC)
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Originally Posted by: G2Art Go to Quoted Post
Hi,

I'd like to model a dome shape formed (stamped) from a wire mesh.

And I'd like to make a convincing hi-res rendering of it.

What is the best way to do it?

Thanks.

Mark


Hi Mark,

It reminds me of a "braided" pattern we had to model on a conical surface.
After many attempts with Shark, Rhino, T-spline, we finally made it in SolidWorks and re-imported the surface in SFX...

JL
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G2Art  
#5 Posted : Tuesday, April 12, 2016 8:30:41 AM(UTC)
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Jim,

Your model looks great and thanks for your reply.

I'm looking for a simple solution to my problem. I don't have much time for experimentation before my deadline.

Mark
Antoine  
#6 Posted : Tuesday, April 12, 2016 9:40:07 AM(UTC)
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G2Art on 4/12/2016(UTC)
defkon  
#7 Posted : Tuesday, April 12, 2016 9:55:07 AM(UTC)
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Hi Mark,

i don't know if i understand it correctly, do you want to have a dome which looks like built from a grid, or should it have a fine braided mesh as surface such as antoine´s keyshot link?
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G2Art on 4/12/2016(UTC)
G2Art  
#8 Posted : Tuesday, April 12, 2016 9:56:24 AM(UTC)
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Thanks, Antoine, that's really great and it's exactly what I'm looking for.

I hope I can find it in Keyshot cloud.

Mark
G2Art  
#9 Posted : Tuesday, April 12, 2016 10:01:32 AM(UTC)
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Hi Defkon,

Actually more like your dome or perhaps a cross between yours and Antoines.

Would you mind emailing your sfx file to me at [email protected]?

Thanks.

Mark
murray  
#10 Posted : Tuesday, April 12, 2016 4:22:07 PM(UTC)
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A dome pressed from rectangular mesh will be m x n cartesian rather than radial, IMO. I think the viewpoint will dictate how much you can get away with.

Edited by user Tuesday, April 12, 2016 4:26:58 PM(UTC)  | Reason: Not specified

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G2Art on 4/12/2016(UTC)
G2Art  
#11 Posted : Tuesday, April 12, 2016 4:45:36 PM(UTC)
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Thanks, I think you're right.

I'll take a look at that.

Mark
Craig  
#12 Posted : Wednesday, April 13, 2016 1:33:27 AM(UTC)
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Can't you map a mesh image to a dome shape in Keyshot?
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Antoine  
#13 Posted : Wednesday, April 13, 2016 1:51:30 AM(UTC)
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Hello,

Here my demo:

http://www.screencast.com/t/j9S6pj7Rj

Antoine
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GARLIC on 4/13/2016(UTC), defkon on 4/13/2016(UTC), macnavi on 4/15/2016(UTC)
Antoine  
#14 Posted : Wednesday, April 13, 2016 2:09:34 AM(UTC)
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Hello,

Here my demo with Keyshot and opacity map.

http://www.screencast.com/t/Bs5sAJkR

Antoine
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GARLIC on 4/13/2016(UTC)
Antoine  
#15 Posted : Wednesday, April 13, 2016 6:27:33 AM(UTC)
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modeled with SharkFX but ok, ok it's no correct but funny :)

Antoine

Edited by user Wednesday, April 13, 2016 6:37:47 AM(UTC)  | Reason: Not specified

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