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Adding custom texture for rendering (#4709)
Rank: Senior Member
Joined: 8/1/2011(UTC)
Posts: 102
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Hello folks, I need to add some textures to the render files and can not find the file that is referenced in the manual. I am working in ViaCAD Pro v8 and SharkFX v8 (Beta) and knowing where to put custom textures would help in being able to get images to clients. Thanks for the information and hope to have some new images for the gallery up soon. The textures are in the form of jpg's. Michael
SharkCAD Pro v10 w/ PowerPack Pro Lenovo D20 2x E5620 w/ 64GB RAM, Nvidia 1060 OS: Windows 10 Pro x64 MM0MSU
Rank: Senior Member
Joined: 8/1/2011(UTC)
Posts: 102
Thanks: 2 times Was thanked: 1 time(s) in 1 post(s)
Okay, after going through everything twice I have figured out how to create a surface that is usable in both ViaCAD and Shark from a jpg or a png. Now how do I get the default shape to be a sphere instead of a square? Does anyone know if this will effect how large areas will be skinned when adding these surfaces? Michael
SharkCAD Pro v10 w/ PowerPack Pro Lenovo D20 2x E5620 w/ 64GB RAM, Nvidia 1060 OS: Windows 10 Pro x64 MM0MSU
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Adding custom texture for rendering (#4709)
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