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How to setup a eye point for Clip the view at eye point
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View> Shade Options> Clip At Eye Point is enabled, but the view do not clip at eye point. I was going to use this feature to watch a complex model inside and behind of some parts of the model. But i was not able to define a eye point which is used for a view behind some parts or skins.
Edited by user Sunday, January 13, 2019 4:35:42 PM(UTC)
| Reason: Not specified
OS: Windows 10 | CPU: AMD Ryzen 7 2700 | RAM: 32 GB | Graphic: AMD Radeon RX Vega 56 | SharkCAD 15 Pro | Unit: mm
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How to setup a eye point for Clip the view at eye point
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