Originally Posted by: magicart In Shark pro the majority of bugs is connected with ""links" shown in a history tree.
Magicart
I agree with you, it is impossible to work on complex models with full history.
But breaking links is a big loss for future modifications...
My workaround is to split the construction into several layers, each one keeping its own history :
For EACH solid part :
1- One layer for geometry, line, curves, splines...
2- One layer for construction surfaces (when needed)
3- One layer for "basic" solids = all solids built with tools BUT no boolean, no blend...
4- One layer for complete solids = elements from "basic" layer copied and pasted to this layer to perform booleans, blends and any finishing details that can't be done before.
Everytime the solid on the last layer breaks, I can rebuild it in a few minutes from the other layers.
Other rule : always "save as" another file and remove links before doing MTS.
This may sound difficult, some of my files have hundreds of layers... but this way I can re-use files I did 15 years ago (with shark's ancestor).
Improving the links and history for me would be the top priority.
I'd love to have less layers and continuous history...
With perfect history (including links to MTS), Shark FX would be the best modeling software in the world!
JL