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                Hi
I try to make a "duster" for my milling machine... 
This is only a test drawing to connect two pcs. I cant get it working?
Edited by user  Tuesday, November 24, 2015 8:17:52 AM(UTC) 
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                Originally Posted by: 3dup  Hi I try to make a "duster" for my milling machine...  This is only a test drawing to connect two pcs. I cant get it working?
Hello
Try skin solid tool and see if that can get you what you want.
Regards
Jason
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                The loft tool only lofts between faces with no holes/cutouts.
You could do two lofts and subtract.
For Jason's skin solid method, you can also set the "perpendicular skin" option.
Tim
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    Tim Olson  IMSI Design/Encore
 
            
 
        
    
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                This complex 3D is new to me, normally i only use 2D for milling. Jason: I can see you made what i was looking for, but how you have done it I cant figure. Can you post some more hints or simple how-to?The loft tool only lofts between faces with no holes/cutouts.  -> Yes I found out, without the cutout it is working.You could do two lofts and subtract.  -> You will connect with "lofts" before making it hollow? If so how to make it hollow?
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                 You could do two lofts and subtract.  -> You will connect with "lofts" before making it hollow? If so how to make it hollow?  You would loft the outside body and then loft the inside.  Then subtract the inside loft from the outside. Tim
    Tim Olson  IMSI Design/Encore
 
            
 
        
    
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                I did this by making a cylinder and a block. Used the Solid Loft tool to loft between the parts, I then shelled the part selecting both ends as open.
Mitch
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                Yes, that's right. But because often you can't see both ends, the tric is to change the view to wire-grid. Then you can click with the mouse also on the backside of the surfaces you want to let open. (multi-choice).
H.  
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                Generally speaking you're right that an unseen face can't be selected but in this case, wire frame was not used because the ambiguity popup offered the back face as a choice. I clicked on the top surface close to the back edge to get that popup. Mitch
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Thanks for the help, it's real nice. I have it running now:-)
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Originally Posted by: mitchb  Generally speaking you're right that an unseen face can't be selected but in this case, wire frame was not used because the ambiguity popup offered the back face as a choice. I clicked on the top surface close to the back edge to get that popup. Mitch
Thats clear! It's only a more than simple example that doesn't need a wire frame because the requested part in the list of only two is recognizable red highlighted. 
Horst
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                select one open end while holding down the shift key, continue holding shift while you middle-mouse-click to rotate the view to make the second end visible. Hold additional keys to pan (forgot which). It's a bit like playing the piano but changing view during operations is essential.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                You mean perhaps <Press down Mouse-Wheel an move mouse> to turn around the whole object ? Great! That helps (in most cases). 
H.
Edited by user  Friday, November 27, 2015 12:12:31 PM(UTC) 
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