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Is there anyway to wrap an image round a sphere?
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Yes. Make it a Decal. Making Decals is an involved process that requires a positive and negative mask, and for even decent results you need a high resolution image. I usually go for 300dpi. You can see an example decal (on a flat surface) [URL="http://forum.punchcad.com/showthread.php?t=1417"]here[/URL]. All of the graphics is a single decal. The bitmaped artwork was around 10mb.
Shark FX 9 build 1143
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matter.cc
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Thanks Nick, but this will not work for what I had in mind as the decal only shows on rendering. I wanted to use an image in the same way Nick in the UK used the mountain bike picture in his tutorial. I was thinking about creating a sphere, wrapping an image of earth to it and then trace the outlines of the continents using the spline on a surface function.
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Craig Ryan is adding a button in the next ViaCAD 2D/3D v7 beta to add a custom texture to an object. Tim
Tim Olson IMSI Design/Encore
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Originally Posted by: admin Craig Ryan is adding a button in the next ViaCAD 2D/3D v7 beta to add a custom texture to an object. Tim
Tim,
I am running Shark FX, will this function be added to FX?
Craig
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>>will this function be added to FX? Ryan is looking into adding this for lightworks photorendering for an upcoming FX beta. Currently it just works for opengl rendering. Tim
Tim Olson IMSI Design/Encore
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