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I'd like to propose a "Drafting Assistant Delay" (#209)
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Joined: 2/26/2007(UTC) Posts: 2,156
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I'd like to propose a "Drafting Assistant Micro-Delay" This could be user-settable and work on a fraction of a second The problem: The drafting assistant always trys to help me out Nice - but sometimes .. REALLY too much !! I know the vacinity of the objects I'm interested in snapping to .. .. so, in moving, rotating or scaling my objects to that vacinity .. .. I have to travel quickly through unwanted territory Whilst doing this, user feedback is horrible. The drafting assistant is busy busy, snapping to all and sunder .. "Do you want this endpoint ?" "Maybe this align y ?" "Aha this centre ?" .. and my user experience is like listening to poetry from a stutterer. Gentle, smooth is what I'm after .. till I get to my destination .. then I'd like some options ! Currently it feels anything but dynamic !! In fact, it even makes Concepts feel slow : ( One solution is to turn off the x,y snaps .. yes, this helps .. but I can never be bothered flicking snaps on and off .. and besides, new users won't benefit from that So .. this micro-delay TM would show snap-possibilities ONLY when the mouse is in the vacinity of that snap influence for more than say 1/10 of a second When moving quickly across the screen then, this snap influence would NOT be activated Now, this would be SmartSnapping TM
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Adding to the feeling of being un-dynamic is the constant flickering of the (eg) Align X, Align Y labels Must these labels flicker so ? I'm developing a twitch - Draw a line .. move to along the X .. the "Align X" label flickers wildly - Why also, when you stop moving .. does the label dissappear ? - (Note the align vector is still showing ?)
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>>I'd like to propose a "Drafting Assistant Micro-Delay" I think that is a terrific idea!!!!
Tim Olson IMSI Design/Encore
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I'm looking forward to seing this new feature. For sure, Jol has won the right to redesign the V logo of Viacad;) JL
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Jol, Have you tried reducing the size of your pick radius in preferences /snaps ? I find the default 12 pixels unworkable as things are constantly being selected - and flashing all over the place. I find 6 pixels far more workable, and have used this all the way back to the days of Vellum 2d. When you first change you might find it hard to deal with the smaller pick radius, but over time I think you will appreciate it, so try and stick with it for at least a day or two.
Shark FX 9 build 1143
OS X 9.5
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matter.cc
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Nick .. thanks .. interesting ! I think de-tuning the pick-box like this does help .. I'll play with it as you say for a day or two If I'm moving along a vector however, even if my pick box is set to one, it'll trigger a snap So, I like that and perhaps we should consider lowering the default slightly .. .. but I think there's still room for a little linger-aware smart-snapping ! Jol
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Did anything come of this ? There were good ideas here !
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I like your idea of slowing down the way that CU gives selection options. Included in this, I would like to see features highlighted on mouse over, like surfaces, solids, radii, shells, and all that. But, a selection resolver (list or Alias style marking menu, etc.) is still a good idea.
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>>Did anything come of this ? I tried, but could not get the delay to work very well.
Tim Olson IMSI Design/Encore
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Then we need to try some other stuff We've established that one reason the interface feels laggy is the oft overhelpful snaps assistant .. Can we have for example have .. a (factory) shortcut key that kills all snaps whilst eg: placing or manipulating spline points - or just moving an object when the screen is full of objects ?
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>>Can we have for example have .. a (factory) shortcut key that kills all snaps ShortCut:Snaps:Enable should do this (toggle on/off snaps)
Tim Olson IMSI Design/Encore
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There is no such Shortcut ! Edit : Ooops ! My eyes are deceiving me .. it's right there ! Apologies You need to scroll up - weirdly - to see it .. surely this should be scroll down !?
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Whilst you're there .. Surface Sweep shortcuts are not named correctly
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.. and the three light-types are doubled-up
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Can we get the shortcut sub-lists to scroll downward ? It's easy to miss those commands that are concealed upwards - this is not the conventional way scroll menus work They are alphabetical from the top after all
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None of this stuff has been fixed in V5
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I'd like to propose a "Drafting Assistant Delay" (#209)
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