I've shifted from game development models to engineering (mostly quality control and reverse-engineering). I have such types of tasks:
-To compare real machine part to it's CAD model (to find out if our old models are accurate enough, or to make sure the detail has proper characteristics as it is showed in it's cad file)
-To make 3d drawings (cad) of old machines. Some has proper "old-fashioned" drawings, some not.
What me colleagues did before and what we do now is we measure object we work with and than compare this numbers with numbers in cad file. Or model according the measurements.
It's not the fastest and accurate process.
On my previous job I used 3d scanner to scan people for character creation. I think, that same technique can help at my new job, but i know that engineering needs more accuracy than game-development.
Speaking shortly. I was offered
Space Spider scanner (I left the link to be clear), and i'm not sure if it will be suitable for me. Manufacturer says "yes", but i used their other product "Eva" and I saw, that equability was not enough. As this guys costs huge amount of money i need to be sure if i have to buy Spider, or people who have huge experience in CADs can suggest me a better option.