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3Dconnexion Should use the same center point like the Navigator
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Joined: 4/9/2017(UTC)
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Changing the view with a 3D Connexion Space Mouse or Space Navigator ignore the user defined rotation center point and turn the view only by the center of all or the center of selected solid. Thats not good, i wish that the 3dconnexion use the same center point like the navigator or the turningtool from toolbox using.
Edited by user Sunday, April 9, 2017 11:45:55 AM(UTC)
| Reason: Not specified
OS: Windows 10 | CPU: AMD Ryzen 7 2700 | RAM: 32 GB | Graphic: AMD Radeon RX Vega 56 | Shark FX 9 Build 1162 | Unit: mm
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3Dconnexion Should use the same center point like the Navigator
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