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NickB  
#1 Posted : Thursday, March 10, 2011 6:10:19 PM(UTC)
NickB

Rank: Senior Member

Joined: 2/19/2007(UTC)
Posts: 501

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I have been intrigued by [URL="http://www.quadror.com/"]this[/URL] for a while.

I tried to model it, but can't get what I have modeled to work with four pieces.
Anyone want to give it a try and post both screenshots and your model file if you succeed.

Enclosed is what I have, and it does not look right.
File Attachment(s):
QuaDror 00.sfx (126kb) downloaded 5 time(s).
NickB attached the following image(s):
screenshot 02.png (52kb) downloaded 5 time(s).

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Shark FX 9 build 1143
OS X 9.5
3.6 GHz Core i7, 8GB, GTX 760 2GB

matter.cc
phil  
#2 Posted : Thursday, March 10, 2011 7:12:17 PM(UTC)
phil

Rank: Senior Member

Joined: 9/5/2010(UTC)
Posts: 105

I'm not sure how to do that model.
But that QuaDror thing sure is neat, fun and brilliant!!
Tem  
#3 Posted : Friday, March 18, 2011 1:12:21 AM(UTC)
Tem

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Joined: 2/21/2007(UTC)
Posts: 386
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Good try!
The edges should have 1 angle. the model you made seems to have more. I scrubbed the video for a few minutes. Its not at all obvious what is going on. It is too late this evening to give feedback. Simplify!
zumer  
#4 Posted : Friday, March 18, 2011 10:06:54 PM(UTC)
zumer

Rank: Senior Member

Joined: 11/4/2007(UTC)
Posts: 515

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I think this is what it is. I haven't worked the angle of the bevel, dependent on how far it collapses.
File Attachment(s):
Quadror geometry.sfx (158kb) downloaded 5 time(s).
zumer attached the following image(s):
Quadror pieces.PNG (25kb) downloaded 5 time(s).

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