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3dup  
#1 Posted : Tuesday, November 24, 2015 8:15:42 AM(UTC)
3dup

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Hi

I try to make a "duster" for my milling machine...

This is only a test drawing to connect two pcs. I cant get it working?

Edited by user Tuesday, November 24, 2015 8:17:52 AM(UTC)  | Reason: Not specified

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jdi000  
#2 Posted : Tuesday, November 24, 2015 3:34:05 PM(UTC)
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Originally Posted by: 3dup Go to Quoted Post
Hi

I try to make a "duster" for my milling machine...

This is only a test drawing to connect two pcs. I cant get it working?



Hello

Try skin solid tool and see if that can get you what you want.

Regards

Jason



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Windows 11, 10
Tim Olson  
#3 Posted : Tuesday, November 24, 2015 4:38:13 PM(UTC)
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The loft tool only lofts between faces with no holes/cutouts.

You could do two lofts and subtract.

For Jason's skin solid method, you can also set the "perpendicular skin" option.


Tim
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Tim Olson
IMSI Design/Encore
3dup  
#4 Posted : Wednesday, November 25, 2015 1:22:02 AM(UTC)
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This complex 3D is new to me, normally i only use 2D for milling.

Jason: I can see you made what i was looking for, but how you have done it I cant figure. Can you post some more hints or simple how-to?


The loft tool only lofts between faces with no holes/cutouts. -> Yes I found out, without the cutout it is working.

You could do two lofts and subtract. -> You will connect with "lofts" before making it hollow? If so how to make it hollow?

Tim Olson  
#5 Posted : Wednesday, November 25, 2015 10:14:35 AM(UTC)
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You could do two lofts and subtract. -> You will connect with "lofts" before making it hollow? If so how to make it hollow?

You would loft the outside body and then loft the inside. Then subtract the inside loft from the outside.

Tim
Tim Olson
IMSI Design/Encore
mitchb  
#6 Posted : Wednesday, November 25, 2015 7:21:43 PM(UTC)
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I did this by making a cylinder and a block. Used the Solid Loft tool to loft between the parts, I then shelled the part selecting both ends as open.

Mitch
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horst.w  
#7 Posted : Thursday, November 26, 2015 2:02:07 AM(UTC)
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Yes, that's right. But because often you can't see both ends, the tric is to change the view to wire-grid. Then you can click with the mouse also on the backside of the surfaces you want to let open. (multi-choice).



H.
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mitchb  
#8 Posted : Thursday, November 26, 2015 2:25:21 AM(UTC)
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Generally speaking you're right that an unseen face can't be selected but in this case, wire frame was not used because the ambiguity popup offered the back face as a choice. I clicked on the top surface close to the back edge to get that popup.

Mitch
3dup  
#9 Posted : Thursday, November 26, 2015 11:25:40 AM(UTC)
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Thanks for the help, it's real nice. I have it running now:-)
horst.w  
#10 Posted : Thursday, November 26, 2015 12:11:06 PM(UTC)
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Originally Posted by: mitchb Go to Quoted Post
Generally speaking you're right that an unseen face can't be selected but in this case, wire frame was not used because the ambiguity popup offered the back face as a choice. I clicked on the top surface close to the back edge to get that popup.

Mitch


Thats clear! It's only a more than simple example that doesn't need a wire frame because the requested part in the list of only two is recognizable red highlighted.

Horst
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Claus  
#11 Posted : Friday, November 27, 2015 7:47:11 AM(UTC)
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select one open end while holding down the shift key, continue holding shift while you middle-mouse-click to rotate the view to make the second end visible. Hold additional keys to pan (forgot which). It's a bit like playing the piano but changing view during operations is essential.
horst.w  
#12 Posted : Friday, November 27, 2015 12:10:42 PM(UTC)
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You mean perhaps <Press down Mouse-Wheel an move mouse> to turn around the whole object ? Great! That helps (in most cases).

H.

Edited by user Friday, November 27, 2015 12:12:31 PM(UTC)  | Reason: Not specified

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