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ALBANO  
#1 Posted : Wednesday, March 21, 2007 11:18:09 AM(UTC)
ALBANO

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Germany

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Is there any chance to make CU render the working view in perspective mode accurate? It is badly scattered and its nearly impossible to work in this mode. Cant pick points and lines( they are always a few pixels away..) Is this a Z-Buffer Problem?
Sometimes its nearly impossible to set up rendering scenes because some objects jump before others and so on.

:confused:

ALBANO
jol  
#2 Posted : Thursday, March 22, 2007 1:14:33 AM(UTC)
jol

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Yes, we're well overdue a fix for this one guys !
nabed  
#3 Posted : Thursday, March 22, 2007 4:41:46 AM(UTC)
nabed

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Joined: 2/18/2007(UTC)
Posts: 98

Agree! Needs to be fixed since forever.

Ciao, Norbert
jlm  
#4 Posted : Thursday, March 22, 2007 7:33:18 AM(UTC)
jlm

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Agree!
And the focal length value meaning nothing (at least in metric).
JL
NickB  
#5 Posted : Saturday, May 12, 2007 5:35:45 PM(UTC)
NickB

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Very bady scattered.
This is another one of those bugs that just never gets addressed from version to version, service pack to service pack and has been with CU since before V1 (when it was cowBlat).

Come on Punch, show us you know how to get this resolved.
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Shark FX 9 build 1143
OS X 9.5
3.6 GHz Core i7, 8GB, GTX 760 2GB

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