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Bezier editor busted? (#4198)
Rank: Junior Member
Joined: 1/7/2012(UTC) Posts: 17
I'm trying to "edit the slope" -- edit the control points -- of a curve (trying to make a crab claw). - select the curve, convert type to Bezier - select the "edit slope" tool When I click on a control point, it highlights as if editable immediately after I release the mouse. If I click and drag to edit, it tries to drag out a rectangular selection. If I click, it selects briefly then deselects. I can't seem to actually, like, move the danged control point!
Rank: Junior Member
Joined: 1/7/2012(UTC) Posts: 17
OH! Ok -- the reality is that I just don't understand the curve editor.
I want to trace the claw part of this (without the distortion), add some lettering and a long tail, then extrude the thing into 3D for purposes of making a 3D print.
I'd think I would want to start by tracing it w/the curves editor.
Rank: Senior Member
Joined: 12/19/2010(UTC) Posts: 115
Thanks: 20 times Was thanked: 9 time(s) in 8 post(s)
I have found the control spline is much easier to edit in via. Use the smooth tool after free hand spline, then tune each anchor point with deep select - and then tune the slopes, do mix up the order or you just end up with scribbles and kinks. Or this is what I have found to happen.
Rank: Junior Member
Joined: 1/7/2012(UTC) Posts: 17
GAAHHAHAH! Driving me NUTS. I was able to edit the anchor points. Now I'm back to not being able to move the anchor points again. I'm using the deep select tool and when I click no the anchor, it briefly looks like it is going to allow me to edit, then it de-selects them.
Rank: Junior Member
Joined: 1/7/2012(UTC) Posts: 17
Huh? Apparently, I have to have some kind of Snaps enabled to be able to select and move a control point. If I disable the snaps, then I can't select and move. Feels like a bug.
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Bezier editor busted? (#4198)
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