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How to setup a eye point for Clip the view at eye point 
 
            
            
    
        
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                View> Shade Options> Clip At Eye Point is enabled, but the view do not clip at eye point. I was going to use this feature to watch a complex model inside and behind of some parts of the model. But i was not able to define a eye point which is used for a view behind some parts or skins.
Edited by user  Sunday, January 13, 2019 4:35:42 PM(UTC) 
 | Reason: Not specified 
    OS: Windows 10 | CPU: AMD Ryzen 7 2700 | RAM: 32 GB |  Graphic: AMD Radeon RX Vega 56 | SharkCAD 15 Pro | Unit: mm
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
                           
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How to setup a eye point for Clip the view at eye point 
 
    
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