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digitalphaser  
#61 Posted : Tuesday, February 26, 2019 1:04:36 PM(UTC)
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And one queation about symmetry. I do not see it because of the splines.
Are they continuous surfaces or two halves? If two halves, then how do you manage to do this seamless?
NeuTechFLA  
#62 Posted : Tuesday, February 26, 2019 1:34:32 PM(UTC)
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Originally Posted by: digitalphaser Go to Quoted Post
And one queation about symmetry. I do not see it because of the splines.
Are they continuous surfaces or two halves? If two halves, then how do you manage to do this seamless?


Yes, it is still rough. Knowing now how Shark requires its model construction, I would create this differently if I were to start over today.

In this model they are a combination of joined and individual surfaces on each side of the centerline. I am trying to replicate traditional Body Design techniques. Most software used today for actual vehicle design (Catia, NX, ICEM/Surf) have the capability to do this very easily and accurately. But Shark is not so easy. This could be because I am still new to Shark and do not have enough skill yet. Maybe I have not done a good job of placing items on layers as I have worked. I still have much to learn.

To your question: I have found only two methods that work for me. 1. I spend much time "Joining" the surfaces into one large knitted surface and then mirror OR 2. mirror individual surfaces (much, much more time).

I assume you are also asking about C2 curvature and accuracy across the center line? My answer: At this point there is "zero" because I still do not have enough skill. And from what I have learned to this point, Shark does not have the necessary capability to achieve that. This is my guess.
digitalphaser  
#63 Posted : Tuesday, February 26, 2019 2:22:30 PM(UTC)
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OK. Thanks for info and great job @NeuTechFLA.

This car body is not easy. Hard edges smoothly flow into streamlined surfaces. By the way it is typical for most modern cars too.
For me it was scary to imagine how you'll do it. :)
flatpack  
#64 Posted : Tuesday, February 26, 2019 4:51:00 PM(UTC)
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Originally Posted by: NeuTechFLA Go to Quoted Post
Why I continue with this painful exercise, I cannot say! Shark is definitely Old School. It's interesting reliving my early career tasks creating the 2000GT and appreciating how far CAD, in general, has come from its early days.



@NeuTechFLA Awesome work! Thank you for sharing.
NeuTechFLA  
#65 Posted : Wednesday, February 27, 2019 4:05:55 PM(UTC)
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Headlights, bucket and lens work tonight.
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NeuTechFLA  
#66 Posted : Thursday, February 28, 2019 2:07:46 PM(UTC)
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Thursday fun...
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UGMENTALCASE  
#67 Posted : Thursday, February 28, 2019 2:22:01 PM(UTC)
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Not done that bit of a job yet?!?!? :-) :-) :-) :-) :-) :-)
NeuTechFLA  
#68 Posted : Thursday, February 28, 2019 3:20:05 PM(UTC)
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Originally Posted by: UGMENTALCASE Go to Quoted Post
Not done that bit of a job yet?!?!? :-) :-) :-) :-) :-) :-)


Hey, one cannot rush these types of things! :o)
NeuTechFLA  
#69 Posted : Thursday, February 28, 2019 8:49:37 PM(UTC)
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Giving up for the evening.
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digitalphaser  
#70 Posted : Saturday, March 2, 2019 10:30:11 AM(UTC)
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I do not have anything to say. It's just awesome. Although I imagine how much time it took.
thanks 1 user thanked digitalphaser for this useful post.
NeuTechFLA on 3/2/2019(UTC)
NeuTechFLA  
#71 Posted : Sunday, March 3, 2019 8:30:27 PM(UTC)
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Sunday fun...
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NeuTechFLA  
#72 Posted : Monday, March 4, 2019 4:52:48 AM(UTC)
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Continuation...
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NeuTechFLA  
#73 Posted : Tuesday, March 5, 2019 6:24:31 PM(UTC)
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Tuesday fun...
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NeuTechFLA  
#74 Posted : Thursday, March 7, 2019 5:54:12 PM(UTC)
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I think I am calling this "complete" even though it's not very correct. I have done all I want to do with this vehicle skin.
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NeuTechFLA  
#75 Posted : Thursday, March 7, 2019 5:56:20 PM(UTC)
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Final two.
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MaiFy  
#76 Posted : Thursday, March 7, 2019 9:11:55 PM(UTC)
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Absolutely Awesome!
Can you post one with all the construction details hidden or deleted?
NeuTechFLA  
#77 Posted : Saturday, March 9, 2019 6:22:00 AM(UTC)
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Originally Posted by: MaiFy Go to Quoted Post
Absolutely Awesome!
Can you post one with all the construction details hidden or deleted?


MaiFy, this is the best I can do without spending a lot of time selectively picking curves on the screen. This because I was not careful to separate my sketches and splines from the surfaces when creating the car. I simply do not know the way to do that due to my inexperience with Shark.

Regardless, I hope you all had a little fun watching the progression of the 2000GT. I have already heard from my friend in Japan. After seeing I did follow through with his request to do the CAD, he has now challenged me to buy one...for real! I think these cars are about a billion US dollars to buy. Not in my lifetime! :o)
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thanks 2 users thanked NeuTechFLA for this useful post.
MaiFy on 3/9/2019(UTC), digitalphaser on 3/14/2019(UTC)
digitalphaser  
#78 Posted : Thursday, March 14, 2019 12:35:30 PM(UTC)
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Thank you @NeuTechFLA. It was impressive. It seems to me that I understood the principle of your modeling style. Now I want to try it myself. I will choose something simpler. Something streamlined. Maybe an old race car.
NeuTechFLA  
#79 Posted : Thursday, March 14, 2019 4:42:17 PM(UTC)
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Originally Posted by: digitalphaser Go to Quoted Post
Thank you @NeuTechFLA. It was impressive. It seems to me that I understood the principle of your modeling style. Now I want to try it myself. I will choose something simpler. Something streamlined. Maybe an old race car.


Please try one. Every bit of experience you gain from complex tasks is worth it.

murray  
#80 Posted : Thursday, March 14, 2019 8:11:29 PM(UTC)
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Originally Posted by: NeuTechFLA Go to Quoted Post
After seeing I did follow through with his request to do the CAD, he has now challenged me to buy one...for real! I think these cars are about a billion US dollars to buy. Not in my lifetime! :o)


We'd all find the performance underwhelming in every respect except aesthetics and capital gain if it was within reach, I reckon. While it's unattainable, it can't disappoint you.

Edited by user Thursday, March 14, 2019 8:21:45 PM(UTC)  | Reason: Not specified

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