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polygone  
#1 Posted : Sunday, September 8, 2013 3:43:45 PM(UTC)
polygone

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Joined: 7/7/2012(UTC)
Posts: 47

I need to model a left hemisphere of the brain. I'll admit I don't have much experience with surface modeling. But now I need to to pull off almost a walnut shell texture on a slightly more oval surface. any Ideas guy?

Thanks,
p
Tem  
#2 Posted : Monday, September 9, 2013 11:59:48 AM(UTC)
Tem

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Joined: 2/21/2007(UTC)
Posts: 386
Man
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What is the final output for this brain object?
zumer  
#3 Posted : Tuesday, September 10, 2013 4:35:38 AM(UTC)
zumer

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Joined: 11/4/2007(UTC)
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Cheat. MeshLab for Android has an .obj mesh of a brain as one of its samples. Failing that, a height field of a caustic material mapped onto a surface, which would be hard to do, impossible with PunchCAD only, I suspect.
memphisjed  
#4 Posted : Wednesday, September 11, 2013 3:41:01 AM(UTC)
memphisjed

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Grabcad has a really good model sans texture. (open for use but need to include copyright - http://iopscience.iop.org/1742-...42-6596_238_1_012065.pdf )
http://grabcad.com/library/got-...dot-lol/files/brains.igs
there I would approach it like a duck decoy. Covert to solid, draw texture on surface, then make a few chisels and extrude them along texture spline paths. subtracting chisel path after extrusion.
Also thought maybe taking texture path and making each enclosed section a surface, then inflating mini surfaces.
I lean towards duck decoy approach, but I draw how I make things- not the best approach to cad, but my brain works that way.

I would cheat on drawing the texture, and draw it on paper old school. scan and convert to vector, then project this onto the model.
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