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rockyroad_us  
#1 Posted : Wednesday, August 8, 2012 12:08:21 PM(UTC)
rockyroad_us

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I have tried to shell this part at .2" but it seems to do a partial shell when viewed in wireframe. I want the opening to me on what looks like an oval.

Any help with this is appreciated. I'm pulling my hairs here and only got a few for attraction.

Here's the file which was done in V7.
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FX 7-FXPro14-1650
MacPro 11.7.4
2x2.8GHz Quad Xeon 32GB
NVIDIA 4 K5000 4GB
Work
zumer  
#2 Posted : Wednesday, August 8, 2012 10:48:26 PM(UTC)
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In VC 7, I converted to surfaces and deleted the end face. Then I thickened the remaining surface with a negative .2 value, and it shells inwards. Bear in mind that the rim of the opening will have a different shape to a shelled solid.
rockyroad_us  
#3 Posted : Thursday, August 9, 2012 7:15:43 AM(UTC)
rockyroad_us

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Thanks for the hint. I didn't think of using the thicken surface command.

The end portion won't matter since I will be joining with another shelled part.
FX 7-FXPro14-1650
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Tem  
#4 Posted : Friday, August 10, 2012 2:22:36 AM(UTC)
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It shelled, just not completely.

[URL="https://dl.dropbox.com/u/17073048/core%20extraction.jpg"]https://dl.dropbox.com/u/17073048/core%20extraction.jpg[/URL]

I suggest offsetting the surfaces, then cutting out the core.
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