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What's the procedure to model a dice? (#1958) 
 
            
            
    
        
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                Hi,
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                In the Example Files:SAT folder there is a dice.sat file.  Check this out for reference.  Dropping the sphere halfway might be too deep.
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                You could start with a sphere primitive and then create the flat sides by using the trim tool or boolean functions to remove material to make flat sides.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Thanks Tim! I didn't even know there was such a file there. I'll have a look at them thoroughly one by one. 
Originally Posted by: joev  You could start with a sphere primitive and then create the flat sides by using the trim tool or boolean functions to remove material to make flat sides.
That did cross my mind. :) What's the best way to position both the "dots" and cutting off the flat sides? Doing it by freehand surely isn't a good idea. :)
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                I would approach this by making a primitive sphere and a cube the same size.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                joev, thanks! That's the sort of thinking I need to calibrate my brain to do. :D I wouldn't have thought of rotating the sphere at all! 
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                I ran into this type of thing before and was given the tip of rotating the source and leaving the cutting "tool" in place. This technique works very well on trimming other round objects like cylinders as well.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                This is what I ended up with.
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                joev, looks very  nice! Bigger gaps between the flat surface, but other than that, perfect. :D I hope I'll be able to do that soon. :)
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                To adjust the edges, move the cubes into or out of the sphere. I guess some trial and error is needed. Good luck!
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                joev, yes. I think so too. Thanks!
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                I put together a PDF on modeling a die (singular of dice).  I tried several methods to position the pips.  I think my last attempt is the cleanest.  I hope this helps.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                eHam, that's very cool... but I must be missing something as I can't see the PDF..?! :confused:
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                I apologize for the missing file.  I am pretty much forum challenged.  I thought I had attached it but I probably messed up (I do that fairly regularly).  I tried again and the Upload Window said 'Done' but I don't see any sign of an attached file in the Preview Post. I may I some stepwise instructions on how to attach a PDF file.  Otherwise, shoot me a private message w/your e-mail address and I can e-mail the PDF to you.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                >>shoot me a private message  
Feel free to send to me at 
tolson@csi-concepts.com  and I will edit your post to include it.
Regards,
Tim
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Originally Posted by: TheJoker  
Set out lines on the face of a cube to locate spheres to subtract.  There's probably a formal proportion for the size of the indents and their relationship.  My layout here is entirely arbitrary.  I've used a small cube for locating the centre of the sphere, to lift the spheres out of the face of the cube, so the indentation isn't a full hemispere.
zumer attached the following image(s):
 die layout.gif 
(26kb) downloaded 5  time(s). You cannot  view/download attachments. Try to login or register.
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                eHam, I look forward to seeing your PDF. :D 
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                I posted it in the tips and tutorials section.
http://forum.punchcad.com/showthread.php?t=2207 Regards
Tim
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Nice work, eHam.  An alternative to revolving the arc to create the trimming surface is to use a diagonal construction line through the cube to place a sphere and intersect the two solids.  Because the proportion of the corner rounding seems mostly cosmetic, if the result isn't quite what you wanted, it's simpler to undo the boolean, alter the sphere's diameter then intersect again.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Thanks.  I didn't think about an intersection of two solids.  That method works equally well. It also avoids the use of two extra layers.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
                           
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What's the procedure to model a dice? (#1958) 
 
    
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