logo
NOTICE:  This is the new PunchCAD forum. You should have received an email with your new password around August 27, 2014. If you did not, or would like it reset, simply use the Lost Password feature, and enter Answer as the security answer.
Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
John Nelson  
#1 Posted : Thursday, December 18, 2008 3:46:21 PM(UTC)
John Nelson

Rank: Junior Member

Joined: 12/1/2007(UTC)
Posts: 7

This is my first airplane drawn in Viacad6 . It is 28' 2" long and the wing span is 32' 2" and it is 9' 2" high. It was drawn off of a plan called Bipe4 model airplane plans. I do not trust the propeller, as I have not got that figured out yet, as to how to properly draw it. The front edge of the wing tips is also a problem.
If you have any ideas let me know.
John nelson
John Nelson attached the following image(s):
cabin5.JPG (38kb) downloaded 17 time(s).
Biplane2.jpg (135kb) downloaded 15 time(s).

You cannot view/download attachments. Try to login or register.
jol  
#2 Posted : Thursday, December 18, 2008 3:54:50 PM(UTC)
jol

Rank: Senior Member

Joined: 2/26/2007(UTC)
Posts: 2,156

Was thanked: 1 time(s) in 1 post(s)
Very cool - !
ttrw  
#3 Posted : Thursday, December 18, 2008 6:25:00 PM(UTC)
ttrw

Rank: Senior Member

Joined: 4/1/2007(UTC)
Posts: 1,583

Was thanked: 2 time(s) in 2 post(s)
Yes. That's lovely! :)
tmay  
#4 Posted : Friday, December 19, 2008 8:14:37 AM(UTC)
tmay

Rank: Senior Member

Joined: 2/21/2007(UTC)
Posts: 278

Originally Posted by: John Nelson Go to Quoted Post
This is my first airplane drawn in Viacad6 . It is 28' 2" long and the wing span is 32' 2" and it is 9' 2" high. It was drawn off of a plan called Bipe4 model airplane plans. I do not trust the propeller, as I have not got that figured out yet, as to how to properly draw it. The front edge of the wing tips is also a problem.
If you have any ideas let me know.
John nelson


Nicely done!

Check out X-Plane for simulations; there's an application to build flight accurate aircraft that you might enjoy. Haven't bothered to figure out a way to get VC or Shark surfaces into planemaker, but I should see if it is possible.

http://x-plane.com/

and user site:

http://x-plane.org/xmas/xmas.shtml

the sub alternate tom
ZeroLengthCurve  
#5 Posted : Thursday, November 15, 2012 8:17:38 PM(UTC)
ZeroLengthCurve

Rank: Senior Member

Joined: 5/15/2008(UTC)
Posts: 930

Thanks: 4 times
Was thanked: 1 time(s) in 1 post(s)
Just last night, I figured out hou to draw ship propellers better than I was doing horribly last year. I got the inpiration by warching a tutorial of a twisted vase and flower with petal and bulb. I should have mentally arrived at this in 2009, not last night in 2012. Worse, last year i wasted inordinate amounts of time drawing wires when i should have thought of deformations of prismoids and thickeneded surfaces. Cheers!

Consider initialy experimenting with a crude figure -8-like blade. Also, consider whether tou will use one propeller or two. Also, consider whether they turn inboard or outbord as this will determine which way you prefer to draw, and whick way you mirror, as well as which side you manipulate the parent blade.

You will primarily use these key tools : the Extrude tool, Twist tool, Bend tool, Radial Copy with Associative copies setting on.

Change the view to looking down the long axis

Draw a line for the extrude path

Draw along that path a tube representing the diameter of the propeller

Remember that you will draw one blade but do so at the approximate intended position, NOT AT ORIGIN IN MODEL SPACE? Why not? Later, whenyou make radial copies and translate move the blades, they will for some reason expand or radially reposition away from their parent. (I am still troubleshooting why)

Explode the edge at the hub area to obtain a circle representing blade tip distance from the hub

If your new circle is segments, create a new one using the Circle, 3-point tool

Draw a smaller, concentric circle to represent the shaft diameter and attachment to the hub bossing

Hide the barrel/oversized tube

Activate a plane for keeping the first blade in line with the hub and bossing

From the hub outer curve, create one or two splines in the shape or profile of a raked, skewed blade (use the Internet to find relevant cross section examples), out to the maximum diameter or tip distance

At the hub, use another curved spline which is not joined operationally, but merely is snapped to the blade profile (do not join as joining introduces accurate but excessive amounts of control points)

Shape the blade such that a sharpish tip is a slight bit lower than the hub origination point

Shape the blade such that the leading edge or advancing piece has a surface are similar to your Internet findings.

Shape the trailing edge accordingly.

Add more control points in advance to later on avert vanishing solids if the model curvature is too tight for the manipulated cover surface tou will create shortly

Add a cover surface

Thicken the blade to some representative amount but one that allows you to see see what is going on

Hide the cover surface

RADIAL COPY TOOL

Radialy copy the blade to 5 copies, associatively, around a 360 deg path

USING THE TWIST TOOL

Test making finer adjustments without solid matter vanishing


Set the twist angles to somemthing such as 22 deg start and 65 deg finish

Notice that the associatively-created blades adjust. For cooler effect, place the solids on layers separate from the surface and radially copy the untwisted parent surface, noticing the geometry shift as the blades change orientation. More change can be observed if later on you create rotation or blade pitch rotation points to simulate putting the propeller blades in forward and astern positions.

Select a twist path experimentally, sampling from hub to mid point, hub to leading edge centroid, and hub to tip

Inspect it, and if necesary, use Ctrl Z or the Inspector to change values.

USING THE BEND TOOL

Use the Bend tool to add realistic bending of the blade to achieve raking and skewing wnd other effects

Use the Blend/Blending tool to round out or sharpen the blade leading and trailing edges, and to more realistically match the transition from blade root to shaft bossing.

ENJOY!
macnavi  
#6 Posted : Friday, November 16, 2012 12:45:50 AM(UTC)
macnavi

Rank: Senior Member

Joined: 5/23/2012(UTC)
Posts: 274
Netherlands

Thanks: 13 times
Was thanked: 13 time(s) in 10 post(s)
It looks like you are forgetting to click the centre point of the radial copy. If you make sure your workplane is aligned with your blade, you select the centre point around which to rotate, after selecting the radial copy tool, it will not appear anywhere else in space then where you've indicated.

The manual explains this tools very well.
My model steam trams at Tramfabriek.nl

Mac OS X El Capitan 10.12.5 - VC Pro v12
ZeroLengthCurve  
#7 Posted : Thursday, December 6, 2012 10:29:49 AM(UTC)
ZeroLengthCurve

Rank: Senior Member

Joined: 5/15/2008(UTC)
Posts: 930

Thanks: 4 times
Was thanked: 1 time(s) in 1 post(s)
Thanks! I feel embarrased.
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.