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la mouche  
#1 Posted : Wednesday, June 24, 2009 4:50:01 AM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

Hello,

a demo for my problem or limitation to SharkFX.
The object (diamond) [COLOR="Red"]twist[/COLOR] on the guide line.


It would be nice if Tim could implement a function of [COLOR="Red"]constraint guide to the normal of the surface[/COLOR]

http://rapidshare.com/files/248058135/Faberg_.swf.zip

for memory:
http://forum.punchcad.com/showthread.php?t=2321



clic and drag the .swf to your browser.

Please Tim? a suggestion, evolution?

Thanks and cordialy.

Antoine
zumer  
#2 Posted : Friday, June 26, 2009 12:29:03 AM(UTC)
zumer

Rank: Senior Member

Joined: 11/4/2007(UTC)
Posts: 515

Was thanked: 1 time(s) in 1 post(s)
Antoine, your task is very specific for a general purpose design program. Can you use a mesh copy of your surface to define the surface normals, place one copy of your jewel at each latitude, then rotate/copy each about the axis, or rotate/copy all and delete those you don't require? I'm using VC3D, but Nick's movie about alignment with Shark makes me sure that the alignment tools in Shark would work fine with the facets of a mesh.
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la mouche  
#3 Posted : Tuesday, June 30, 2009 3:34:02 AM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

hello,


merci zumer.

I need a very precise positioning

but...

Quote:
Antoine, your task is very specific for a general purpose design program



it's not just diamonds that need to be perpendicular to the face ...

should I show you examples of using this design?
here's a phone! :eek::eek:

here, a link that talks about the same subject

http://forum.punchcad.com/showthread.php?t=2418

Cordialy

Antoine
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la mouche  
#4 Posted : Tuesday, December 1, 2009 3:59:41 AM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

Tim?

merci merci merci!!!:D

Hurray!

Finally, after long years of waiting ... SharkFX [COLOR="Red"]V7[/COLOR] is finally able to distribute items to normal surfaces.

http://www.screencast.com/t/M2IxOWQ0ZmE

I'm verry happy

good job Tim and team.

Antoine
Tim Olson  
#5 Posted : Wednesday, December 2, 2009 3:02:08 PM(UTC)
Tim Olson

Rank: Senior Member

Joined: 2/2/2007(UTC)
Posts: 5,447
United States

Was thanked: 499 time(s) in 353 post(s)
>>SharkFX is finally able to distribute items to normal surfaces.


Awesome, thanks for checking!

Tim
Tim Olson
IMSI Design/Encore
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