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Tube Surface With Dissimilar Ends (#5011) 
 
            
            
    
        
Rank: Member
Joined: 7/21/2008(UTC)
Was thanked: 4 time(s) in 4 post(s)
 
     
    
        
            
	      
                Is there an easy way to model a duct with dissimilar ends?  What I'm looking for is the Tube Surface command with the flexibility of the Skin Solid command.  Basically I need a surfaced duct with a circular opening at one end and a rectangular opening at the other end.  The attached file shows what I'm after.
File Attachment(s):
 Duct.sfx 
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Rank: Senior Member
Joined: 11/4/2007(UTC)
Was thanked: 1 time(s) in 1 post(s)
 
     
    
        
            
	      
                Do you want gradual transition over the entire length of it, or the most obvious result?  Net surface behaves similarly to skin solid, but the profile doesn't have to be closed.
File Attachment(s):
 duct2.sfx 
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Rank: Member
Joined: 7/21/2008(UTC)
Was thanked: 4 time(s) in 4 post(s)
 
     
    
        
            
	      
                The Guide Skin Surface command did the trick.  Thanks....
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
Rank: Member
Joined: 7/21/2008(UTC)
Was thanked: 4 time(s) in 4 post(s)
 
     
    
        
            
	      
                The Guide Skin Surface command did the trick.  Thanks....
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
                           
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Tube Surface With Dissimilar Ends (#5011) 
 
    
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