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lgrijalva  
#1 Posted : Wednesday, July 20, 2011 2:00:31 PM(UTC)
lgrijalva

Rank: Senior Member

Joined: 6/15/2007(UTC)
Posts: 392

Was thanked: 1 time(s) in 1 post(s)
I think that model to sheet is a great tool, but still have some inconsistencies, like:

1.- Exploded view tool
2.- Avoid garbage and undesirable objects results on flattening view and simplify curves commands (or is jus me)
3.- Place bubble and BOM table inside the viewport
4.- direct atributes editing on boom table
5.- Among others

Poll: How far is model to sheet from this?:

http://www.solidworks.com/pages...l/ChooseSW_Drawings.html


Luis G
Luis G
Industrial Designer
MacOSX 10.10, Yosemite
Shark FX V8, Beta testing Shark FX V9-1146
www.miditec.com.mx
www.diferro.com
jol  
#2 Posted : Wednesday, July 20, 2011 3:07:20 PM(UTC)
jol

Rank: Senior Member

Joined: 2/26/2007(UTC)
Posts: 2,156

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Tim - you need to watch that video

Every time I use Model to Sheet, it disappoints

It's extremely unsatisfying to use and full of errors

It is unlikeable in it's current state

SolidWorks solution uses icons - this makes it feel less dry

We still draw outlines how we did in MacOS 8 - they look shitty - why can't we go to semi-transparent - like we did with the guides in the Mac version ?

Lord only knows why I get so any errors from it - I'd suggest the engine is anything but mature. Today - I flattened parts and half the lines sprung north by a foot ... terrific !
la mouche  
#3 Posted : Wednesday, July 20, 2011 3:42:18 PM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

This video is...terrific!!:eek:

SW is great, but .... cost much more ....

It is true that SharkFX is full of errors in interpretation "drawing 2d", sorry Tim, but it's true.

There is much work to do manual corrections after the 2d plan.

Shark is about for me. "Mac" my current CAD solution.

If I had to choose an alternative ... I should switch to Boot Camp and buy SW ... : (

long live Shark, Tim, but please ... put your energy into professional life "pro" of technical sheet into views 2d.

:)

Antoine
lgrijalva  
#4 Posted : Tuesday, August 9, 2011 3:24:52 PM(UTC)
lgrijalva

Rank: Senior Member

Joined: 6/15/2007(UTC)
Posts: 392

Was thanked: 1 time(s) in 1 post(s)
I think with some improve, shark is not far away from that video, also, I think that the future of assembly parts on shark is the referenced files, but still have some things that doesn't work fine (a section view of a referenced file as example), a exploded view and better control of the objects data for BOM info, among that others that i already listed on the first post
Luis G.
Luis G
Industrial Designer
MacOSX 10.10, Yosemite
Shark FX V8, Beta testing Shark FX V9-1146
www.miditec.com.mx
www.diferro.com
la mouche  
#5 Posted : Wednesday, August 10, 2011 7:49:26 AM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

mmhhh ... which makes me feel like when I see this video, it is the [COLOR="Red"]graphic fluidity[/COLOR] at work.

Antoine
ZeroLengthCurve  
#6 Posted : Wednesday, August 10, 2011 4:09:16 PM(UTC)
ZeroLengthCurve

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Joined: 5/15/2008(UTC)
Posts: 987

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Was thanked: 35 time(s) in 24 post(s)
Argggh! WHY does everything HAVE to be in flash? I won't get to enjoy that vid. Is there a youtube vid? Or that vid tool Antoine uses extensively?
BridgeCityMike  
#7 Posted : Tuesday, August 16, 2011 5:25:46 PM(UTC)
BridgeCityMike

Rank: Junior Member

Joined: 2/16/2010(UTC)
Posts: 25

Oh my! I always knew I was missing out on features that SW has, but that video just convinced me how much time I could save with it. Holy moly...thanks, I guess.

The model to sheet tool in Shark, (just like it was in Cobalt..) is such a tedious and manual process. It is quite brutal.
jlm  
#8 Posted : Thursday, August 18, 2011 8:22:24 AM(UTC)
jlm

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Joined: 2/18/2007(UTC)
Posts: 1,240
Man
France
Location: Paris & Frankfurt

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Not much improvement on 2D work since Vellum time...
Truly, I miss many features we had 15 years ago :
- User friendly multi-line text editor
- Clean sections profiles, without double lines and splines over lines.
- Nice automatic closed profile selector (not only for hatches).
- Animation in a view...

But the top priority for now should be bug fixing !
- Vanishing views
- unwanted regens destroying hours of work
- overlaping splines in profiles
- gaps creating bad hatching
- terrible text and dimension preferences
- unfinished interface (to change text on a bunch of dimensions, don't look at text, don't look at dimensions...but at "object properties - Data")...

Just a reminder before V8... ;)
la mouche  
#9 Posted : Saturday, August 20, 2011 2:05:32 PM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

Quote:
- terrible text and dimension preferences
- unfinished interface (to change text on a bunch of dimensions, don't look at text, don't look at dimensions...but at "object properties - Data")...


oohh yes.... :(

Antoine
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