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                Hi Tim and All,
I wonder punchcad can not correctly display this igs file.
There is a special option?
Reading the file also takes a long time!!!
Picture 1 = Import to VC6
Picture 2 = Import to other
Zip = igs.file
Best reg ED
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                Hi, Ed
    Windows 11, 10
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Hi Jason,
New screeshot with resolution "SuperFine", not satisfactory.
auto heal=off
optin=follow 3d
You have a better results ???
Reg'rds ED
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                Hi Ed,
It is just a display problem due to poly count. You can force a change in the display.
A quick play gives the result shown in pic:-
I will post the steps if that is the result you are looking for?
- Steve
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                Ed,
Here are the steps.
NOTE: this does not change the object type, only its display (poly count).
Pic 01. Original import. Right click the object and select "Change type" then select "Meshes"
Pic02 . Follow steps to change output, but ensure you press "Cancel" when changed.
Pic03, Result.
- Steve
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                Originally Posted by: Steve.M  
Crikey!! Can it get more complicated than this?? :confused: lol!
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Originally Posted by: ttrw  Crikey!! Can it get more complicated than this??
:D:D
Its just the way VC/Shark creates the display meshes by default :D To keep poly count low for display update. As someone once mentioned, the display is a throw back to 386 era :D
- Steve
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                :D
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Hi,
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                ZSurf's IGES representation is very dense, with lots of control points.  I've used PolyCAD with ZSurf IGES files to trim them and reduce the definition by deleting every second U and V row.  Initially laborious, but it reduces file size and loading time dramatically.  It's been pointed out to me before that PolyCAD is windows only.
*edit*  just remembered that you can reduce the control point resolution of the IGES output by reducing the resolution of the picture you're processing in ZSurf.  ie use a smaller picture and you won't need to change it to a mesh to change the parameters.
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                Originally Posted by: Steve.M  Ed,
I don't think that's right.  ZSurf's IGES output is a spline surface, not a mesh.  Whatever zoom level you use, it shouldn't display edges.
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Originally Posted by: zumer  I don't think that's right.  ZSurf's IGES output is a spline surface, not a mesh.
To see an object in VC/Shark it needs to be rendered, and the rendering is done by facets/polgons being placed over the surface, otherwise you would not see a rendered surface :)
After importing the surf, change the display to wireframe, you will not see the actual surface, only its outline. 
- Steve
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Thanks, Steve, you're right.  I was struggling to reproduce your steps and didn't cancel.  I'll pay more attention.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Hi!
here is other trouble, when display isolines is on, see pict.
*
*
and after your edit this highresolution surface, the resolution changing automaticly back to lowresolution and must be new recalculated.
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                Hi ED,
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
                           
    
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